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Devlog
Submission to Boss Rush Jam 2025
ThrowKnight
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Devlog
Final update
February 02, 2025
by
Enma
#update
Hello once again. The jam is about to end, and I have finally completed ThrowKnight. Here are the details of this update: New: The game now has an ending The mage now has a second phase The orc now ha...
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Update!
January 30, 2025
by
Enma
#update
Hello! Here are some small new features: New: Transitions between scenes. Boss death animation. Practice zone...
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New weapons and transitions!
January 29, 2025
by
Enma
#update
Hello, this is a small update with some minor changes. Here are the most relevant ones: New: Heavy Sword: A sword capable of destroying enemy projectiles. The Hammer: Applies knockback to enemies. Tra...
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Big update, almost finished!
January 29, 2025
by
Enma
#update
Hello! I haven’t uploaded any updates recently since I had some responsibilities to take care of, but today I bring you a new update for ThrowKnight. I'm happy to announce that the game is almost fi...
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Update, boss new attacks and visuals
January 24, 2025
by
Enma
#update
Update Notes New Content New Attack for the Mage Boss: The mage now has an additional attack. Custom Projectiles for the Mage Boss: Unique projectiles have been added for the mage. Blink Animation for...
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New boss and some new features!
January 22, 2025
by
Enma
1
#update
Update Notes New Content New Boss: The Mage (Work in Progress) This boss uses magic attacks. For now, it only has a basic attack where it shoots 4 projectiles at once. New Player Ability ( Experimenta...
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Updated menu, boss phases and sfx
January 20, 2025
by
Enma
#update
Hello! This update introduces the following improvements: Upgraded Menu: The game menu has been enhanced for better usability and design. Boss Phase Indicators: The first boss (currently the only one)...
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ThrowKnight
January 19, 2025
by
Enma
Hello! This is the first game I’ve ever made (still in progress). After watching some tutorials, I finally decided to participate in a game jam! I took inspiration from Soul Knight . In this game, y...
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